Game Development - World generation on the blockchain

Livestream

Live-coding world generation with Perlin noise for a voxel game running on Convex.

Mike Anderson · Convex Live · 2021-10-23

A live video recording of Mike working on world generation code, with some debugging and experiments with procedural generation using Perlin Noise.

This is an early prototype of a Block Game running 100% on a decentralised blockchain. We're building this on Convex ( and those interested in the project can join our public Discord at

Machine-readable

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  • Markdown — LLM-friendly summary